“He who knows all the answers has not been asked all the questions.” Confucius
East Winds is a strategy game where scholars learn core virtues (Nature, Wisdom, Love, etc.) from philosophers throughout Asia, using them for acts that include building gardens and pagodas or practicing posterity, reverence and kindness. The game is historically based in East Asia during the 1400’s and 1500’s, during the height of the Ming Dynasty in China and the warring period of Japan. East Wins is fun, easy to learn, and is a brief introduction to some of the important principles and the geography of historic Asia.

Game Information
Recommended Ages: 10+
Players: 2-5
Category: Adventure
Type: Competitive
Average Playing Time: 1 Hour

Game Contents
-Game Board
-15 Nationality cards (5 Chinese, 5 Korean, 5 Japanese)
-50 Act cards (Red back)
-140 Virtue cards (Blue back)
-60 plastic Scholar pieces (12 each White, Yellow, Green, Red, Blue)
-28 plastic Virtue Markers (4 each Clear, Yellow, Orange, Green, Purple, Red, Blue)
-Buddha Statue Time Marker
-6- & 20-sided dice
This game is in its final testing phase. We hope to have it available for purchase in the fall.
